Since 1st July 2021, no additional VAT fees should be paid for the delivery of parcels in Europe under 150 Euros.įor orders over 150 Euros your order will be shipped DDUĭDU Incoterms payment (or delivery duty unpaid) mean the receiver/customer will be contacted by customs once their shipment arrives, and will have to settle any charges in order for customs to release the shipment and have it delivered to the customer. If your order is being delivered within the EU, please be aware we have signed up to the EU’s Import One-Stop Shop (IOSS). *Please note this service is not guaranteed* but we will do our best to hit delivery aims and of course reimburse where necessary. If your order is placed after 2pm your order will be processed on the next working day. Next Day Express Tracked - £3.99 Some of our media catalogue and easy to ship tems are available for express delivery - any orders received by 2pm we will deliver to your door 7 days a week on an express next day service. Standard Tracked Delivery - £2.99 ( FREE over £20)- Your order would be expected to arrive within 48-72 hours after dispatch. UNITED KINGDOM DELIVERYĪll our UK orders are shipped via Royal Mail on a tracked service.įor the majority of our UK orders you will receive a timed-delivery window and rearrangement capabilities including safe-place delivery. Please note that our warehouse is closed on Bank Holidays and we do not dispatch orders on these days and are not factored into estimated delivery windows. Please take note that larger multi-item orders are can take longer to process and it may be better to split your order into smaller shipments for faster processing times. We will do our best to adhere to timescales but please allow some leeway, especially when shopping on one of our international storefronts outside of the United Kingdom. Please see the product overview page for an estimation. It is a rare case of Russo-French co-production which puts Napoleon's ambition to shame, look at the wonders these nations can do when they work together!ĭelivery times are specified on a per product basis and are an estimation on processing speed and warehouse demand. There are a lot of various gags, jokes and funny things in the game, so the atmosphere is really cheerful.The goblins behind the goblinsGobliiins 4 is developed by Socit Pollene (France), designed Pierre Gilhodes and produced by Snowberry Connection (Russia). Art design of the game is very colorful and somewhat childish, (Pierre describes it as "the kidults style"), but puzzles are by no means childish, they are tricky indeed. Now the characters may make as many mistakes as they need - there is no mistakes-counter anymore. Every screen of the gameplay is a separate set of puzzles, all objects and items to solve the puzzle can be found at the same level. There are 16 levels in the game, one of them is locked Bonus level - to unlock it the player has to find a hidden golden teeth on each of the first 13 levels.Game ConceptThe game is based on the classical concepts of the first Gobliiins: there are three characters with unique abilities. The third goblin, Perlius, is the one with the magic powers and a dark sense of humor.The player with help of three goblins is to find the way through the 16 levels, helping the Orycterope Riri, defeating the monstrous Lettuce Eater and flying into deep space. His friend Stucco is not as good at the deductive reasoning (to be honest, he's not good at all!) – but he is strong enough to do lifting and climbing. Tchoup can pick items and keep them in his pockets, and he's a detective. He teamed up with a small studio from south of France, Socit Pollene, and with an independent production fund from Moscow, Snowberry Connection, to work on Gobliiins 4.In this forth chapter, the game returns to where it all began: the main characters are the three goblins, each a unique personality with his own set of skills. Manufacturer's Description Pierre Gilhodes, one of the creators of the original Goblins series of quests, kept silence for more than 10 years – drawing comic books, and also drawing a conclusion that the world has forgotten how to make funny and clever quests.In 2006, Pierre lost his patience and decided to return Goblins into the world of computer games.
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